- http://news.cnet.com
- http://www.bbc.co.uk/programmes/n13xtmd5
- http://www.engadget.com/
- http://techcrunch.com
- http://gigaom.com/
- www.geeky-gadgets.com
- http://www.indianexpress.com/news/google-to-create-driverless-taxis-to-carry-passengers/1160318/
- http://google.com/glass
- http://www.forbes.com/pictures/fhmf45eemk/mobile-device-battles/
"Technology Trends"
Introduction:
Technology
“Technology” refers to
a collection of techniques. It is the making, modification, usage, and
knowledge of tools,machines, techniques, crafts,systems, and methods of organization, in
order to solve a problem, improve a preexisting solution to a problem, achieve
a goal, handle an applied input/output relation or perform a specific function.
Technology is in
changing process and its trends keeps on updating as the time passes. Technologies
significantly affect human as well as other animal species' ability to control
and adapt to their natural environments. Technology has incorporated various
sectors in its shed: Education, Economy, Business organization, Information,
communication, health, research, innovation, science, agriculture etc, without
which, these sectors would not have been explored and developed.
Advantages
Some of the advantages of advancement of technology are:
v Discoveries, Innovations and
Explorations.
v Creates Efficiency and
Effectiveness.
v Expands Capacity and Scope.
v Enhance Flexibility.
v Qualitative decision makings.
v Objective Achievement.
v Value Creation.
Top 10 Technological Trends for 2013
Here are some of the
possible technological trends which will take place during the year 2013 as:
1) Mobile
Device Battles
According to the research in 2013, mobile devices will pass PCs to be most common Web access tools. By 2015, over 80% of handsets in mature markets will be smart phones.
2) Mobile
application and HTMLs.
The research also shows
after 2014, JavaScript performance will push HTML5 and the browser will act as
a mainstream application developer environment.
3) Personal
Cloud.
The cloud will be
center of digital lives, for apps, content and preferences. Sync across devices,
services become more important and devices become less important.
4) Internet Of Things
At present Over 50% of
Internet connections are things. Technological research shows that in 2011,
there were over 15 billion things on the Web, with 50 billion+ intermittent
connections. By 2020, there will be over 30 billion connected things, with over
200 billion with intermittent connections. Key technologies here include
embedded sensors, image recognition and NFC.
5)Actionable
Analytics.
The research states that Cloud,
packaged analytics and big data accelerates in 2013 and 2014. And we’ll be able
to perform analytics and simulation on every action taken in business. Mobile
devices will have access to the data, supporting business decision making.
6)Integrated
Ecosystems.
There will be integrated
ecosystems where more packaging of software and services to address infrastructure
will take place. There will be more shipment of “appliances,” with software
delivered as hardware. New trend: virtual appliances, which Gartner sees
gaining in popularity over the next five years.
7) Enterprise Apps Store
Technological research
also states that by 2014, there will be more than 70 billion mobile app
downloads from app stores every year. Also by 2014, most organizations will
deliver mobile apps to workers via private application stores.
Current
Technological Advancements
It is a wearable computer with an optical head-mounted
display (OHMD)
that is being developed by Google in the Project
Glass research and
development
project, with a mission of producing a mass-market ubiquitous computer. Google Glass displays information
in a smart phone-like hands-free format, that can
communicate with the Internet via natural language voice commands. Google
glass has some of the features as:
OS: Android
4.0.4
Display: Prism projector 640×360 pixels (equivalent
of a 25 in. screen from 8 ft).
Sound: Bone conduction transducer.
Input: Voice commands through microphone, ambient
light sensor, and proximity sensor.
Memory:
1 GB ram and 16 GB flash total memory.
Controller: Touchpad, My
Glass phone app.
Camera: 5MP, videos- 720p
Connectivity: Wi-Fi 802.11b/g, Bluetooth micro USB.
Weight: 50g
Recent Successful
Use of Google Glass: “Streams
Knee Repair”.
Dr.
Christopher Kaeding performs ACL surgery and transmits the progress to a Google
Hangout. For the first time in the US, a surgeon wearing Google Glass transmitted video of a
surgery, live
from the operating room, to a colleague and students miles away. Dr.
Christopher Kaeding was the participating surgeon in the landmark moment, which
occurred on August 21 during a routine ACL surgery at the Ohio State University
Wexner Medical Center in Columbus, Ohio. Kaeding, director of sports medicine
at the university, wore Google Glass while repairing 47-year-old Paula Kobalka's knee, which she
injured while playing softball.
2)Google’s
driverless taxis to carry passengers (Automobile Technology).
Technology giant Google is planning to create a fleet of driverless
'robo-taxis' to pick up and drop off passengers. Such a system could transform
transport systems around the world, doing away with the need for most people to
buy cars. Since the launch of its self-driving car project in 2010, Google has
created self-driving systems that have been installed in both a Toyota Prius
and a Lexus RX. Cameras, sensors, radars and the company's own software has
been added to the cars. Such vehicles have been given the green light to be
tested on British roads before the end of the year.
However,
some of the car manufacturing has been reluctant to enter a partnership with
Google, not wishing to give the technology giant a foothold within the motoring
industry. But Google understood to have turned to design its robo-taxi system within
Google X, the department that develops futuristic technologies, including
'Glass' - a pair of high-tech spectacles that sends information straight to the
eyes. Also they decide to incorporate other car manufacturing companies in achieving
its aim of providing general public a good and reliable transport system.
The Apple iWatch is a smart watch wearable computing smart phone type device that's worn on a user's wrist. It is made of curved glass, possibly Willow Glass from Corning, that pairs, or connects, with another Apple iOS device like the iPhone or iPad to push iWatch-specific content to the device. It has a bluetooth and a 1.5-inch display.
As far as features, the Apple iWatch is expected to be able
to make calls, check caller ID and access visual voicemail, access stock and
weather updates, provide fitness capabilities via pedometer and health
monitoring sensors, offer map coordinates and directions,
authentications finger print scanners and other health-related sensors and
more. Thus apple is planning to launch soon in the second half of 2013.
4)Brain-To-Brain
Control Interface (Neuro Technology).
Researchers
at the University of Washington, Rajesh Rao and Andrea Stocco, have created a
remote, non-invasive brain-to-brain interface that allowed Rao to move Stocco’s
finger remotely on a keyboard using his thoughts.
“The
Internet was a way to connect computers, and now it can be a way to connect
brains,” Rao has been working on these interfaces for a decade and
brain-to-brain control has been achieved in mice using invasive techniques.
This is the first time the process has been used on humans and requires a transcranial magnetic stimulation coil to be placed on the head of
the subject. The user in control can then send a signal by reacting to
something on a screen or in the room. A electroencephalography machine picks up
the brain waves and transmits them to the subject who, in turn, mimics the
motion of the controller.
Application of this technology: Thus far the team has been able to
demonstrate how to play a simple video game remotely. The controller plays in the
game in one room in the lab and the sensors pick up his hand motions. The
signal to initiate these motions is sent to the subject and, in turn, the
subject begins mimicking the actions of the controller using the same game
interface, essentially playing the game remotely without seeing the screen.
One of the successful car manufacturing companies
Honda has come up with the new technology to prevent cars from hitting
pedestrians today. A communication link between a car and a pedestrian's
smartphone warns the driver of an impending collision. Honda's technology shows a driver on
a head-up display that a pedestrian is about to cross his path. Other Automakers
have been developing a new networked technology called vehicle-to-vehicle communication,
where cars will constantly broadcast their location, speed, and direction of
travel but pedestrians were left out. Honda released a video today demonstrating a vehicle-to-pedestrian communication
system, relying on the increasingly ubiquitous smartphone. Researchers have
developed the V2V system based on the Dedicated Short Range Communications
(DSRC) protocol.
Application of this technology: It lets a car broadcast the fact
that its driver just hit the brakes very hard. Following cars would receive
that signal, and could flash an alert to their drivers, or even apply the
brakes themselves so as to avoid a collision. The V2V system would be more
effective than relying on drivers to perceive brake lights ahead, as it would
know how hard the brakes are being applied. Similar to the car, the phone
broadcasts its location and direction of travel. At intersections or crossings
where pedestrians and drivers can't see each other, Honda's system alerts both
before a potential collision.
Conclusion
Thus, technology
plays an important role in working environment. It not only makes our work
easier but in turn broadens the working scope, enhances flexibility and creates
efficiency and effectiveness. The above discussed technological revolution have
created and will create revolution in the changing working environment so we
need to move on with its rocket changing nature, maximize its usage and acquire
value from it.
References






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